package owg.util.opengl.models;

import java.nio.FloatBuffer;

/**
 * This class is a container for a vertex using 32 bit floats for data. 
 * */
public interface VertexFloat
	{
	public void put(FloatBuffer buf, int numVertexComponents, boolean useNormal, byte numColorComponents, byte numTexCoordComponents, byte numTexCoordComponents2);
	}
